Rules

TeamAcePricesLockQualifyingBracketPenaltySeasonExample

Your team

Pick 5 drivers before every event and stay under the 100-credit budget. Each event has its own lineup, so you can change every driver before lock without transfer limits or point penalties.

Your ace

Name one of your 5 drivers the ace. They score double points for that event.

Each driver can be your ace only once all season. Spend it well and save a star's 2× for the round they are most likely to go deep.

Prices

Driver prices update before every round based on recent form. The latest event matters most, and the event before it is used to smooth the change. Strong results raise a driver's price, while DNFs and poor scores can make expensive drivers cheaper.

Prices stay between 8 and 35 credits, so no driver ever becomes unpickable or free. The market shows a small ▲ / ▼ next to each price so you can spot who moved since the last round.

Lock

Your lineup locks when the event starts. After lock, your drivers and ace choice stay fixed until the event has ended and the results have been entered.

Qualifying points

Awarded for qualifying position.
P1
+20
P2
+15
P3-P4
+12
P5-P8
+10
P9-P16
+6
P17-P32
+3

Bracket points

Each battle win is counted.
Win Top 32 battle
+10
Win Top 16 battle
+15
Win Great 8 battle
+25
Win Final 4 battle
+35
Win the final, event winner
+50
Lose the final, 2nd place
+30
Win 3rd-place battle
+20

Penalty

Applied once per event, not per match.
Mechanical DNF / no-show
−10

Season

Your season total is the sum of all 7 event scores. There is no drop score, so every event affects the final standings.

Climb the global leaderboard, or set up a private league with friends.

Example event

A driver tops qualifying and wins the event outright:

  • P1 qualifying+20
  • Top 32 win+10
  • Top 16 win+15
  • Great 8 win+25
  • Final 4 win+35
  • Final win+50
Base
155
×2
As your ace
310
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